Have some free time so I started learning C#, so far i'm really impressed, and coming from a C++ background am finding it easy to pick up. I don't see myself using it for projects in the immediate future, but as I grow more comfortable I wouldn't be surprised if a large amount of my coding is done …
EDIT: since I originally wrote this the MSDN page has been updated to mention that its behavior does not conform to the C++ standard.
Here's a question, will this code compile? (assume someSet is a std::set, and that 512 is a key that exists in it)
Th…
Here's a question, will this code compile? (assume someSet is a std::set, and that 512 is a key that exists in it)
Quote:std::set::iterator foo = someSet.erase(512);
Th…
I've been playing around with physics libraries a bit, here's an app I made using Newton (about 3 meg download - and if you don't have a version of VS C++ 2005 installed you might need to download this from Microsoft). I haven't tried to distribute a Windows app before, so it'd be awesome if anyone…
I hadn't planned on commenting on the PS3 or Wii console launches, but this blows me away.
The Bel Air, Maryland Bestbuy will not be launching either the PS3 or Wii on Friday and Sunday because of "safety concerns" (out of curiosity I actually called the number and a check at bestbuy.com shows that …
The Bel Air, Maryland Bestbuy will not be launching either the PS3 or Wii on Friday and Sunday because of "safety concerns" (out of curiosity I actually called the number and a check at bestbuy.com shows that …
I've stopped working on my "engine". It was mostly for educational value, and I knew when I started that it was unlikely to get finished. All in all it was worth the time I spent on it, but i'd rather move on to actually making a game. I've got a basic app up and running (i'll try to get some scree…
My birthday has arrived and i'm not very happy to report that while looking in the mirror today I found a few gray hairs. I've been under alot of stress over the last few months and i'm hoping that it's because of that. If not I might get to be one of the lucky people in their 20's with a headful o…
Got around to creating simple level format for my basic scene manager (used only for testing new features). It's nothing special, just XML loaded via TinyXml. I suspect i'll use XML as an intermediate format for the moment (if only because it's human readable and editable) and convert it to a binar…
I've done some more playing around with Inform 7 and am finding it fascinating. Here's an example from the Inform wikipedia page of the source code to a very simple game.
"Hello Wikipedia" by A Wikipedia Contributor
The story headline is "An Interactive Example".
The Living Room is a room. "A comforta…
Added support for Rich Text Format output in my logger. I'm not doing anything fancy with it but now my log files are in color, which makes navigating to a line with a warning or error a bit easier.
I started by looking at this tutorial on gamedev, but ended up just downloading the specification fro…
I started by looking at this tutorial on gamedev, but ended up just downloading the specification fro…
I came across this statement today
Quote:According to a report from Gartner group:
In 1997 they estimated that there were about 300 billion lines of computer code in use in the world. Of that they estimated that about 80% (240 billion lines) were in COBOL and 20% (60 billion lines) were written in al…
Ugh, I just spent the last 4 hours trying to track down a bug with scaling in my scene management system. What was really annoying was that translation and orientation was working as expected, and scaling was behaving correctly on everything except the root node. Turns out there was no bug, it was …
My project has gotten to be over 6000 lines of code, and this is what I currently have to show for it.
The good news is that most of what i've been working on so far has been the boring but essential work that needed to get done, and I can just about get started on some features that are a bit sexie…
The good news is that most of what i've been working on so far has been the boring but essential work that needed to get done, and I can just about get started on some features that are a bit sexie…
The sky diving footage (first minute and a half) in this ">music video by Boards of Canada is insane - the guy is pretty much jumping from outer space. There's a more documentary style presentation of it here.
Apparently is was part of a series of experiments by the US Air Force in 1959 and 1960 …
Apparently is was part of a series of experiments by the US Air Force in 1959 and 1960 …
I had been planning on playing around with the particle system and trying geomipmapping for my terrain, but I ended up buying Disgaea 2 and have lost a lot of my productivity. I don't know why I keep buying Nippon Ichi games - they're too much of a timesink, but they really appeal to my obsessive c…
I visited my parent this weekend and gave them my Mac. I'm going to miss it, but they had been using an old PC running Windows 98. It was time to get something a bit more recent.
The one thing I didn't like about OS X was the lack of virtual desktops (though they will apparently included in 10.5). N…
The one thing I didn't like about OS X was the lack of virtual desktops (though they will apparently included in 10.5). N…
Today I discovered that this code won't compile.
However I found a few ways to make it work:
#include
#include
int foo = std::numeric_limits::max();
However I found a few ways to make it work:
// 1
#include
#include
int foo = (std::numeric_limits<int>::max)();
// 2
#define NOMINMAX
include
#include
int foo = std::numeric_limits<int>::ma…
I Bought Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach by Frank Luna a couple weeks ago and have to say it's excellent. It's making my transition from OpenGL to D3D very pleasant.
I've only got a few complaints about the book, and they are rather minor.
1) The author uses …
I've only got a few complaints about the book, and they are rather minor.
1) The author uses …
Sometimes #gamedev is too much for me.
Quote:snk_kid Guest5934: where are you learning C++ from?
Guest5934 snk_kid: www.johngreasley.com
Guest5934 uh it wasnt that :D
Guest5934 it was
Guest5934 hmm
snk_kid Guest5934: a guy called John is teaching you?
Guest5934 dam omg :P
Guest5934 noooo
Guest5934 its site
G…
Everyone loves free stuff, so I thought i'd share this link with the denizens of journal land. Bryce 5.0 is free until September 6, 2006. You can also get a coupon to buy version 5.5 for $20 (regularly $120). I had been thinking about buying a copy of Terragen at some point, but i'm going to see if…
The transition to Windows is going rather smoothly. Having not extensively used it since Windows 98, I have to say i'm really impressed with XP. Anyways, i'm hoping some of the journal land readers can suggest some software, as i'm not that sure what's out there.
So far i've got Firefox, VS C++ 2005…
So far i've got Firefox, VS C++ 2005…
So last night I was rereading the manual for Oblivion. At about 10PM I wanted to check out something I had learned from it, expecting it to take about 5 minutes. Next thing I knew I looked up and it was 5AM - wtf? My suspicions appear to have been correct, my productivity for the next couple of wee…
So I went out and bought a laptop. I'm actually pretty happy with it considering I only spent $900 on it (had been planning on spending more). For that price i'm happy to have gotten a Core Duo processor (1.66 GHz), 15.4 inch widescreen, 120 gig hard drive, Mobility Radeon X1400, and 2 gigs of RAM.…
I'm planning on buying a new laptop sometime in the next couple of weeks. I'm hoping that Apple will announce something exciting at WWDC on Monday, but i'm not holding my breath. I want something that can run Windows and has a decent graphics card. The Macbooks are decent, but the integrated intel …
Due to some personal commitments I haven't been able to do any coding for awhile. Fortunately I now have the time to get back to a game project.
In the meantime, I bought Resident Evil 4 a few days ago. Best game i've played in a number of years, and one of the few games in recent memory that I actu…
In the meantime, I bought Resident Evil 4 a few days ago. Best game i've played in a number of years, and one of the few games in recent memory that I actu…
I'm probably the only person here that cares, but I'm rather looking forward to the new Super Paper Mario game on the gamecube. This video from E3 has it looking like a 2D platformer. [smile]
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