Source control
Published October 09, 2006
Got around to creating simple level format for my basic scene manager (used only for testing new features). It's nothing special, just XML loaded via
TinyXml. I suspect i'll use XML as an intermediate format for the moment (if only because it's human readable and editable) and convert it to a binary format at a later date.
I also finally got around to setting up a source control server. I've used CVS in the past, but decided to try out Subversion this time. So far i'm rather happy with it, and
TortoiseSVN is working great as a client.
On the gaming front, I've been playing lots of
Okami on the Playstation 2. Awesome stuff, one of the more beautiful games i've played recently.