Sir Sapo... The Man ... The Legend

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Air Force Academy adventures inside!
969 comments
271 entries
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Sir Sapo
May 09, 2006
Untitled
Hey everyone!

I had a huge movie I was working on for you guys today, but then windows movie maker crashed and I lost all the narration, so I've decided to give you guys an even bigger one tomorrow!

The Coding Front
I spent some time today fixing the physics in the Dogfight Engine (thanks HopeDagger),…
249 views
Sir Sapo
May 08, 2006
Untitled
Hey everyone!

Not much from my side of the equation today, but mark wrote up a good long artist update, and I've got a (un-narrated) movie showcasing my sideproject's physics.

Without further ado, here's Mark's update:


Hey everybody, it seems like I just did an artist update, but lately it seems like …
319 views
Sir Sapo
May 05, 2006
I'm back...ish
Hey everyone!

Well, I'm finally (almost) done settling into my new house, so I can finally get some work done!

Unfortunately, our Domain Name still hasn't been renewed, which sucks considering all our journal images are down until we can renew the thing. In any case, we probably wont be posting an…
341 views
Sir Sapo
April 28, 2006
Yep

Yep

Hey everyone!

Well, until I can re-register our domain name, all the old images will be not working in the journal, so sorry for the broken links

I must thank you guys for all the motivational comments to my last post, it helps to know someone is reading about our crap[grin]

So Mark and I came to the …
470 views
Sir Sapo
April 27, 2006
Ughhh......
Hey everyone!

I think I've officially hit my first programmers block for Axis Shift this week. No matter how hard I try I just can't bring myself to work on the damn thing. I always want to at school, but as soon as I get home and start coding, my enthusiasm drops to the floor. I guess these thin…
286 views
Sir Sapo
April 25, 2006
Artist Update!
EDIT: had some trouble with the images, fixed now

Hey everyone!

Todays entry consists solely of Mark's rather lengthy artist update, followed by a sweet looking ship he drew up. I haven't done much (ie. nothing) on the game lately, so sorry to all the people who are disappointed at my lack of entrie…
315 views
Sir Sapo
April 20, 2006
.......
Hey everyone!

No new stuff for you today, but Mark wanted me to point you guys in the direction of the writing for games forum, where he made a thread about the story of Axis Shift.... so yeah, heres the link Clicky

Peace Out!
185 views
Sir Sapo
April 19, 2006
Untitled
Hey everyone!

Not much got done today I'm afraid. I'm moving to a new house that my parents built, and the house is almost done, so my family has been packing like crazy to get ready to move. Unfortunately, the new house is only 20 minutes from my current home, so the Air Force wont pay to help us…
237 views
Sir Sapo
April 16, 2006
Untitled
Wow, I wrote a whole entry, and my comp crashed before I sent it...... damn. I'm pretty tired, so I'll rewrite it tomorrow, and give you guys a video of some cool stuff we got working....

Peace Out!
251 views
Sir Sapo
April 13, 2006
Untitled
Hey everyone!

I've got a pretty good update for you guys tonight, so try and hold in your excitement....

I actually got alot of work done on Axis Shift today, and fixed a couple bugs that were really bothering me.

Annoying Bug #1: Excessive Tab Scrolling
One of my favorite things about AS is the custom…
284 views
Sir Sapo
April 11, 2006
A little update.....
Hey everyone!

Today I got some small stuff done, like tweak the rendering code to make it a little faster.

Prior to today, all the stuff was being rendered to the screen in immediate mode, which was starting to chug the game down quite a bit on lower end comps, so today I wrote some code that allow…
285 views
Sir Sapo
April 09, 2006
A New Ship
Hey everyone!

Not much for you guys today, but Mark did draw up a new ship that is the first of the ships whose main abilities aren't for offense.

The Shield Ship
The Shield Ship is the first 'support' ship that Mark has finished, and probably is going to be the simplest 'support' ship in the game to …
235 views
Sir Sapo
April 07, 2006
...........
Hey Everyone!

Well today Mark and I had our first game of Axis Shift! From a technical point of view it was a great success, but from a "funness" perspective it was a little iffy, there were too many little bugs for the game to be that fun.

Here's a list of all the little problems that kept bugging …
207 views
Sir Sapo
April 06, 2006
A little update.....
Hey everyone!

So tomorrow Mark and i are going to try and get a fun (read: balanced) build going tomorrow, so that should be pretty exciting, and we'll finally see who is the better admiral[grin] Anyways, that should be pretty cool, and I'll try and remember to grab some screenshots of the battles …
240 views
Sir Sapo
April 03, 2006
A Picture Filled Update....
Hey everyone!

Well Mark finally got back from his trip, and our Spring Break has finally come to a close, which means it's back to being semi-productive....

Anyways, I've been mainly recoding the rendering functions to make them more efficient, as the functions are pretty hacked together from adding …
222 views
Sir Sapo
March 30, 2006
AI

AI

Hey everyone!

I don't have a very image filled entry for you guys today, but I think I'm going to talk about how the AI system is going to work for the game. I say "going to work" because I haven't actually started coding any of the actual AI code, but I did have AI in mind when I coded the core en…
276 views
Sir Sapo
March 29, 2006
......................
I promise I'll put an update up soon... I promise.....
182 views
Sir Sapo
March 26, 2006
Pretty Images
Hey everyone!

I don't really have much for you guys tonight besides some cool montages Mark put together, I've been working on my CS project, and Mark has been sick, so not much has been getting done around here lately.

Anyways, here are two montages for the Carriers and Fighter/Bombers of the 2 fact…
263 views
Sir Sapo
March 23, 2006
Hurray for Modular Code!
Hey everyone!

Not much of an update today. All I did today was to modify the ship definition file format to include the special actions that ship can perform. The actions we have so far are:

Launching Fighters
Launching Bombers
Deploying Mines
Deploying Sensor Buoys
Deploying Sensor Decoys
Sensor "Ping"…
264 views
Sir Sapo
March 22, 2006
Uh oh , 2 Movies!!
Hey everyone,

Tonight we have a special treat (or curse depending on your mindset). Mark put together a little movie documenting the creation of a fighter for the Archangelesk Dominion, and it's pretty cool, so I would recommend looking at his if you are interested in how the art for the game is ma…
523 views
Sir Sapo
March 21, 2006
Little Menus
Hey everyone!

Today Mark and I got alot of gameplay related stuff done, including having an actual "battle" over the LAN. Unfortunately, we had revised the combat system, but only updated 1 of the ship definitions, so only 1 class of ship was able to do any sort of damage, and Mark had the only one…
236 views
Sir Sapo
March 20, 2006
..............
Hey everyone!

Today I pretty much did homework, played some games, and programmed a little on our game. About all I really did was enable actual teams on the map, so hopefully I can get some actual gameplay going on tomorrow at school over the LAN there. Other than that, I just rewrote some more o…
238 views
Sir Sapo
March 19, 2006
BANNER!
Hey everyone!

If you haven't noticed already, we put up a new banner at the top of the journal. I think it's pretty damn good, but you guys are the ones that matter the most, so let us know what you think.

I did alot of optimizing today, and before you all yell at me and tell me not to optimize, let…
250 views
Sir Sapo
March 18, 2006
A Boring Entry....
Hey everyone!

Like I promised, here's my late night journal update for you guys, but I'm warning you, there's not much to see here tonight.

About the coolest thing I did today was get rid of the crappy Win32 OGL initialization crap that I've been using for years now. It was a huge chunk of Win32 cod…
284 views
Sir Sapo
March 17, 2006
WOAH!
Wow, I almost fell off the bottom of the page there. Nothing to report right now, but expect an update later tonight.
265 views
Sir Sapo
March 14, 2006
T3h Console!!!1!!one!
Hey everyone,

Today was a pretty productive day codewise, because I wrote a cool little string interpreter for the console in our game, so now you can call useful commands from within the game, and have them carried out real-time. The commands I've coded so far range from Connecting and Disconnecti…
280 views
Sir Sapo
March 12, 2006
Hey!
Hey everyone!

Sorry for the lack of updates, school's been kicking me in the balls, and I haven't been able to get much done until this weekend. But now that I have stuff to report, its journal time!

Download Today's Video (7.94 MB)

Coding Stuff
I pretty much spent most of my time today writing networ…
298 views
Sir Sapo
March 08, 2006
Its a Montage!
Hey everyone!

I've got a treat for you guys today, Mark finished a montage of 5 types of ships for the 'good' and 'bad' guys. It's pretty cool. Besides that, I've got a video showing my newest addition to the game "Tab Menus".

Tab Menus
Well, it all started when Mark and I were trying to cram as muc…
318 views
Sir Sapo
March 07, 2006
I lack the enthusiasm to think of a title.....
Hey everyone!

So I had this whole post I was going to post last night, and then they had to do some "routine maintanence", cutting me off from my favorite late night time waster.

First off, I'm going to apologize for the lack of content in todays video, all I really did was tweak some values and code…
282 views
Sir Sapo
March 06, 2006
Progress......
The Video is Now Up, Download at Will!

Hey everyone!

First off, I'd like to thank everyone who commented nicely on the game after my last post, positive comments are one hell of a morale booster, and you can consider my morale boosted...

Anyways, I decided that as often as possible I will try and sup…
410 views
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