ricvalerio

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Budapest

The devlog of my online RPG, of which I am making videos showing the progress and features of the game.

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3 followers
59 entries
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ricvalerio
August 27, 2022
4 libraries/frameworks I am using in my online RPG (with links and videos)

I often get asked about details of my project. Usually, it's about the networking, since it's so vital for a good experience.

But there are so many aspects to consider, that maybe a list of solutions I am using could make you look into libraries or assets you might not know otherwise. So in this pos…

13,934 views
ricvalerio
August 13, 2022
The first 1.5 years of working on an online RPG

It's been nearly 5 years since I started working in Project IMP, an online RPG.

Along the way, I've been documenting the process, with videos, screenshots and notes. And while I have posted some content on YouTube and other platforms, a lot of it never saw daylight - until now.

I am doing a series of…

27,451 views
ricvalerio
March 26, 2022
Project IMP MMORPG

4.5 years of working on this project. It's been a long road, with a lot of progress. Here's a compilation of clips showcasing some of the features of the game.

There are more devlogs on the channel, about different topics, from networking, to spells, quests, lua scripting, and more. Enjoy!

4,732 views
ricvalerio
June 13, 2021
Project IMP MMORPG 2021 Update #1

Here is a devlog with recent project developments. I hope you enjoy the video! :-) Let me know if you have questions or feedback in the comments section on YouTube.

5,376 views
ricvalerio
October 11, 2020
The Item Editor

On this video, you can take a look at the Item Editor, how I can create potion items with it, and more.

14,994 views
ricvalerio
October 08, 2020
I can summon anything now!

One of the most fun spell effects added yet, and it opens so many possibilities in the game. From rituals, class pets, boss adds, and even quests, summoning can be used in a lot of different contexts, with all sorts of creatures with different sets of skills. It's just awesome. In the end of the vi…

5,266 views
ricvalerio
October 01, 2020
Area of Interest management - new devlog is out!

Latest video is out! On this video, I talk about Area of Interest management, and how it affected the game. It's a critical feature, and for now the result is satisfying. I'd love to hear your questions or feedback.

https://youtu.be/EvlV-Axg4k4​​

4,616 views
ricvalerio
September 21, 2020
Inventory and Loot - new video devlog

On this devlog entry, I'll show you the inventory and loot in action. This is a live test, with the client connected to the server. On the next video, I'll go through the Items Editor. It's scheduled for 23rd of September, 9 AM EST / 13 GMT / 15 CET.

4,889 views
ricvalerio
August 28, 2020
Teaser video
5,581 views
ricvalerio
July 17, 2020
New devlog video update (MMORPG devlog)

Here's a new devlog video update, this one a bit longer, at about 10 mins length. Enjoy the update!

5,230 views
ricvalerio
July 14, 2020
Networked test of party group

Here's a short clip of a test I did, that shows two accounts connected in a party group, killing creatures, getting XP, and other stuff.

2,789 views
ricvalerio
May 17, 2020
Immersion in Video Games - Footsteps

Lately I have been working on improving the sounds to allow for a better player immersion. On this video, I go over the improvements done in the footsteps system and sounds, and how it has impacted the game.

Footsteps are the kind of sound that is heard very often, and they play a very important rol…

28,404 views
ricvalerio
April 25, 2020
Game launcher for my MMORPG

While there are many platforms to distribute my game, I felt I needed a way to directly distribute updates and be able to more easily communicate with the players. I might want to announce events, maintenance, patches, and so on. So a launcher feels like a natural solution, as the first layer befor…

4,449 views
ricvalerio
March 31, 2020
Join me on Discord

You can now get in touch with me and have a chat with fellow members at the project's discord.

Discord: https://discord.gg/SXA5pKs

Happy chatting :-)

Ricardo Valério

4,243 views
ricvalerio
February 24, 2020
Why tooling matters in gamedev - my experience

Tooling is powerful. It saves you time, effort and makes it accessible. On this video I'll show you why it matters and how it affected my project, directly with examples of many of the tools.

While some tools are better than others, they have all added a massive value to the project. Over time, and …

4,100 views
ricvalerio
February 12, 2020
Unexpected bugs

When I was working on NPC scripting, I added the ability to cast spells in the script. As part of a quest, where you have to fight the quest giver, I made this NPC cast a fireball when his health dropped below a certain amount. The fireballs are supposed to explode on impact.

I was in for a complete…

2,559 views
ricvalerio
February 02, 2020
My journey making an MMORPG

I like to keep record of what I have done in gamedev. While looking forward is important, looking back is powerful, and seeing where we were and how far we've come is incredibly rewarding and motivating. But it's also important that it cannot look like a desert, where any given progress looks the s…

3,107 views
ricvalerio
February 01, 2020
WIP Character Creation / Selection screen

Working on the character creation / selection screen. It's far from finished, but wanted to share the work so far. There are still more panels to add with more choices, but we'll get to those later on. 

Overall, I like the results so far, and how it looks. The look and feel of the scene is goin…

3,890 views
ricvalerio
December 23, 2019
Scripted Boss encounter

To make boss encounters interesting, I had to find a way to make the boss have certain behaviours, sometimes at specific moments. To make it flexible, I am currently using Lua scripting for this purpose, and the results came very fast.

YouTube devlog: https://www.youtube.com/channel/UCyOt8sPTqNxRseU…

2,305 views
ricvalerio
December 19, 2019
Spells, buffs visuals and roots

Here's a new devlog video about spells.



There have been a few improvements, namely there are now buff visuals, like for example shields, healing visuals and so on, and also the spell school visible on the handles can change depending on the school.

Another addition is the roots effect. It is n…

3,786 views
ricvalerio
December 16, 2019
Spells with root effect

Here's a new effect that was added to the spells. Roots will prevent characters from moving, but not from casting spells or abilities.

Looking forward, I want to add more effects, including knock backs and alike, to make it possible to create more varied and interesting spells for a more fun and int…

2,184 views
ricvalerio
December 15, 2019
Visuals for buffs and debuffs

Here's a short clip of the visuals for buffs and debuffs in the game.




While buffs and debuffs have been in the game for a long time, it was not possible to add visual representation of them in the character. Now, it is possible to add them, and this will greatly improve the player experience, for sp…

2,445 views
ricvalerio
December 12, 2019
How the spells improved in the game

This is a short clip that shows the evolution of the spell casting in game.

The latest update made it much better, and it's good to look back to see how far it's come.



2,274 views
ricvalerio
December 10, 2019
Exorcism?

This could be a great ability to have, wouldn't it?

Having a priest class that would do close up combat against undead. And it might just be a part of the abilities they have, which would give a much more front line role to priests in specific combat scenarios. What other abilities do you have along…

2,074 views
ricvalerio
December 06, 2019
Spells part 3


In the upcoming video, I will show more improvements done to spells and combat. Stay tuned to the channel ;-)

https://www.youtube.com/channel/UCyOt8sPTqNxRseUzpzUEQQg?sub_confirmation=1



2,482 views
ricvalerio
November 25, 2019
How I (stress) test my MMO server


ure the server is capable of serving thousands of concurrent connections.

And wouldn't it be great to have an app that let's us connect clients, have them do stuff, see the bandiwdth usage and so on?

So I set forth and did make an app, by reusing a console app I had previously done to stress test the…

5,474 views
ricvalerio
November 21, 2019
Spells + Spell Editor, part 2

There has been a lot of work on the spells system and editor, and I would like to share with you the progress of these last weeks regarding spells.

On the previous video, I could show a few simple spells, like a fireball, charge, heal. But it didn't have targeting rules, so all spells requir…

2,864 views
ricvalerio
November 17, 2019
NPC Scripting in my MMORPG

Here's a short clip showing the NPC scripting. This is in reality an older video, and since then it improved with more features.

 

 

2,313 views
ricvalerio
November 09, 2019
Multiserver realms

MultipleServerRegions.mp4 Last teleport / portal entry was a step in the direction of having a bigger world. Now the user has the tool to travel faster across a big landscape and across continents.

But to support a big landscape,…

2,272 views
ricvalerio
November 02, 2019
Portals and new area - MMORPG devlog
Haven't had so much time to make videos lately for my channel (https://www.youtube.com/channel/UCyOt8sPTqNxRseUzpzUEQQg), so here's a quick update if you have been following the progress. I added portals, which allows me to quickly travel through the maps. For this I used the spell s…
2,325 views
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