Overloaded

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Greece

Hello worl- nah, too common.

I’m Overloaded, (don’t get fooled, my real name is Manolis), and I am a programmer for Orama Interactive, a game development team.

I have a vision – to make the world a better place, and I work every day to realize this wish. My mission is to produce content that helps people, and to improve myself and my skills. I also enjoy chocolate.

In other words, I’m a machine that turns chocolate into code and happy little clouds.

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1 followers
8 entries
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Overloaded
November 13, 2019
Pixelorama v0.4 is out!
Hopefully this update might be the last one that has this horrible UI

These last days were surprisingly productive. The update would have rolled out sooner if I didn’t have such a hard time with Undo/Redo. The good news is that my team and I are working on something new, and I need your help! Read …

1,840 views
Overloaded
October 22, 2019
Pixelorama v0.3 is out!
Some things never change. Some of them is Pixelorama’s UI.

I was having some bad days lately, but I managed to work on Pixelorama… when I could. I was hoping this release would come out sooner, but eh, here we are.
So, changelog:

  • New animation timeline features: Ping-pong loop, and… onion s…
1,777 views
Overloaded
September 10, 2019
Pixelorama v0.2 is out!
The UI isn’t gorgeous yet, but it’s getting there!

I swear I wasn’t procrastinating! I was just busy with studying and working on our game! But anyway I’ll keep it short this time, Pixelorama v0.2 is out now and it comes with fancy new things!

  • Brand new animation timeline! Add, clone, remove and…
1,392 views
Overloaded
August 18, 2019
I made my own Sprite Editor in Godot
The UI is still work in progress… and so are my pixel art skills.

Like I’m not busy enough already… Making a game (more details coming soon!), working hard to open a game development studio, Orama Interactive, and become a full time indie developer, studying for uni… you name it! But of course…

3,403 views
Overloaded
July 03, 2019
Making a Discord Bot with Godot (Part Three)

This is a followup tutorial in the “Making a Discord Bot with Godot series“. Make sure to read Part One and Part Two first!
Come on… just… five more minutes. Huh? The readers are back? But I’m still sleepy! Weren’t two parts enough for them? Ugh fine fine, I’ll write more. Pff, I hope you are h…

1,896 views
Overloaded
July 02, 2019
Making a Discord Bot with Godot (Part Two)

This is a continuation from Part One, which you can find here.
Back for more I see? In the second part of this blog tutorial series we’re going to handle resuming our connection in case of a disconnection, disconnect in purpose if we don’t receive a Heartbeat ACK, and handle Opcode 9 Invalid Se…

1,373 views
Overloaded
June 27, 2019
Making a Discord Bot with Godot (Part One)

This tutorial uses Godot Engine 3.1 (but it should be working with newer versions too), as well as its GDScript language. In this part we will cover basic connection with Discord API’s Gateway, identifying our clients and sending and receiving heartbeats! Exciting enough? Let’s start!

Once …

3,280 views
Overloaded
June 27, 2019
Welcome to My New Programming Blog
Welcome! I am Overloaded (Manolis). I work as a game developer at Orama Interactive, and I am a Computer Science student at the University of Piraeus

“May your dreams be your guiding force”

— Orama Interactive.

Welcome to my new blog! Here you can expect to find devlogs, programming tuto…

509 views
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