The current live version of Vivid War is our most stable yet! I am excited to see the game beginning to take a better form! I back up the relases as they become stable, using my own versioning scheme.
Some cool features new since last post:
Some cool features new since last post:
- Semi-Dynamic Explosions: Explosions are animated randomly …
I'm stoked, I just finished the core code necessary to show explosions when objects collide.
I was wondering if it would be cool to have bullets/missiles to be able to explode if they hit eachother, or if they should just "pass through" eachother.
The prior may involve too much collision detecting an…
I was wondering if it would be cool to have bullets/missiles to be able to explode if they hit eachother, or if they should just "pass through" eachother.
The prior may involve too much collision detecting an…
I have made the enemy list completely recycable just like the projectile. Now I can spawn enemies and not have to worry about the enemylist getting out of hand.
The downside of making the enemies recycable is that now clicking on an enemy to follow it no longer works in internet explorer. But it d…
The downside of making the enemies recycable is that now clicking on an enemy to follow it no longer works in internet explorer. But it d…
Live Game Demo of Vivid War
The game requires no installers, only that javascript is enabled :D
Here are some early screenshots of my game :D
(Edit: removed because the images took too long to load)
The debug window has info that is probably only meaningful to me at the moment. Some of the d…
The game requires no installers, only that javascript is enabled :D
Here are some early screenshots of my game :D
(Edit: removed because the images took too long to load)
The debug window has info that is probably only meaningful to me at the moment. Some of the d…
So yes, although I am still far away from a complete game, I have finished alot more of my game! :D
I am excited cuz now you can click on the enemy to auotfollow him! Click on the map to go to that spot, the backgrounds should load while you are playing the game, although it works as intended for …
I am excited cuz now you can click on the enemy to auotfollow him! Click on the map to go to that spot, the backgrounds should load while you are playing the game, although it works as intended for …
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