Project escapes

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Huizen, the Netherlands
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1 followers
22 entries
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bwiersma
July 11, 2020
Pre-Alpha Release announcement: Project Escapes Development Log 21

Development log 21 

I added more blocks and a better way to import, changed the terrain generation.
and i'm working on a Pre-Alpha release so can get some feedback from the players!

Check my latest development vlog

Created with Unity 2019 a new Voxel/Minecraft based game where you can create and p…

1,097 views
bwiersma
July 06, 2020
Wall hack and Teleport portals: Project Escapes Development Log 20

Development log 20 

Welcome to my development log, In this video i show you the new things that are in my game, today i added wall hacks and teleport portals. 

Created with Unity 2019 a new Voxel/Minecraft based game where you can create and play Escape worlds/dungeons. That you can build l…

1,677 views
bwiersma
June 26, 2020
Secret chests added and more: Project Escapes Development Log 19

Development log 19 

Welcome to my development log, In this video i show you the new things that are in my game, today i added chests, spikes and a good way of loading and saving the worlds.


 Created with Unity 2019 a new Voxel/Minecraft based game where you can create and play Escape worlds…

1,153 views
bwiersma
June 23, 2020
Developmet log Escapes 18(Numeric input)

Development log 18 

Welcome to my development log, In this video i show you the new things that are in my game, today the numeric input is added.

With this block the player needs to enter a code to open doors or solve a math puzzle to open the door to the next room.


 Created with Unity 2019 …

1,154 views
bwiersma
June 14, 2020
Developmet log Escapes 17(Better Lights, Sound effects and more small updates)

Development log 17 

Welcome to my development log, In this video i show you the new things that are in my game, today the lighting is changed and added sound effetcs.

I also give a quick recap of some other small changes. 
 

Created with Unity 2019 a new Voxel/Minecraft based game where …

1,064 views
bwiersma
June 12, 2020
Developmet log Escapes 16(Can we Die)

Development log 16 

Welcome to my new development log, In this video i show you how you can Die in the game. 

For now you can only Die when you stand on a lava block, but more traps are comming in the next couple of days.

If you like this please follow me,

Thanks for watching.

1,027 views
bwiersma
June 08, 2020
Project Escapes(Devlog 15) custom lights

Development log 15 

Welcome to my new development log, In this video i show you how you can change the color, range and intensity of the lights in my game. 

Please check the video for more info. 

Created with Unity 2019 a new Voxel/Minecraft based game where you can create and play Esca…

1,275 views
bwiersma
June 07, 2020
Project Escapes(Devlog 14.6) It's hard

Development update 15.

Hi, thanks for reading. It's so hard!

The idea in your head sounds great you tell it too some friends and family and they look excited.

So i sit down a couple of days coding, and have something to show. For the first time ever i make a development blog and put it on youtube. Aft…

1,318 views
bwiersma
June 03, 2020
Project Escapes(Devlog 14) the floor is lava

Development log 14 

Welcome to my new development log, In this video i show you some basic functionality and some new command blocks. 

I got some reactions to the last few video's that they want more info about the game so i hope i explain it a bit better. 

Please check the video for mo…

1,152 views
bwiersma
May 29, 2020
Project Escapes(Devlog 13)

Development log 13 

I created a test scene, where functionality is shown.

Also added music from Alexandr Zhelanov( https://www.youtube.com/channel/UCxmng6_DMIayDwkiWGVzVRQ )

And as last added lights to the scene.

Please check the video for more info. 

If you like it, please like the video and …

9,800 views
bwiersma
May 24, 2020
Project Escapes(Devlog 12)

Day 12 

Today is the day! I implemented MoonSharp in my game. so we can do some live coding in the game. The Input and output signals are changeable trough Moonsharp LUA.

Please check the video for more info. 

If you like it, please like the video and subscribe to the channel for updates.

1,105 views
bwiersma
May 23, 2020
Project Escapes(Devlog 11)

Day 11 Code cleanup day and some really nice Visual updates.

I added a color to the powered lines, so when you are in edit mode you can see easy what is working and not. Changed a lot of code performance wise. And also created a way the player can see what hot bar item is currently selected.

Please c…

1,155 views
bwiersma
May 20, 2020
Project Escapes(Day 10)

Day 10 More and more is getting done.

More and more blocks are getting in the game, and also the first steps to the code editor in-game has been made. 

Please check the video for more info. 

If you like it, please like the video and subscribe to the channel for updates.

1,121 views
bwiersma
May 12, 2020
First YouTube tutorial

Hi,

Just got a new tutorial online on Youtube, about unity UI drag and drop functionality.

If you like it please leave a like! ?

2,214 views
bwiersma
May 06, 2020
Project Escapes(Day 8.5)

Day 8 of the development.

Finally some nice game logic, every one can place blocks. But to add some logic to it has some challenges. But we did it.  

Now you can open doors by turning the lever. Special connector blocks can transport info trough the lines.  

See http://www.softwareondemand.n…

1,734 views
bwiersma
May 03, 2020
Project Escapes(Day 7)

Day 7 everything is coming together.

Today we added connectors and levers, added the functionality to “power” a block. And changed some code to get it working a bit better. 

Next step is to add some functionality to a powered block.


If you like it, please like the video and subscribe to the …

1,282 views
bwiersma
May 02, 2020
Project Escapes(Day 6)

Day 6 and finally some more shapes.

Today we added doors and windows, models are placeholders created by me, and my blender skills need some improvements. Left clicking with the mouse opens or closes a door. And left clicking on the window will rotate it. Because those 2 objects are no standard bloc…

1,022 views
bwiersma
April 30, 2020
Project Escapes(Day 5)

Day 5 and finally some other shapes of blocks.

Today we added a main menu, stairs and we created the option to rotate blocks. The stairs where fun the program where i learned a lot about programming shapes and texture placement. The texture placements needs to be fixed. But one of the key features o…

1,056 views
bwiersma
April 29, 2020
Project Escapes(Day 4)

Day 4 already.

Today we added a feature to connect blocks to each other. So we can almost starting on the programming function of this game. 

I'm also preparing some more project info, hope to give that to the world, tomorrow of the day after that.

1,044 views
bwiersma
April 28, 2020
Project Escapes(Day 3)

Day 3 already.

Added some blocks and changed the random tree's a little.

I'm also preparing some more project info, hope to give that to the world tomorrow of the day after that.

1,185 views
bwiersma
April 27, 2020
Project Escapes(Day 2)

Hi There,

Second day of this project is complete. 

We added tree's that spawn in random location and with a random layout.

And we added the ability to remove and create new blocks.

1,237 views
bwiersma
April 26, 2020
Project escapes(Day 1)

Hi all,

6 years ago i posted my last entry here on this site. Looking back at those 6 years we haven't done much except for raising the kids and work in general.

But now we have more time and a nice idea, i want to share a bit more.

Below is the first video about this new project , more details about …

1,374 views
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