With the design and programming portion of the project moving smoothly, I direct my attention to everything else: The aural and visual presentation of the game. I won't lie to you: I'm terrible at art. Really really terrible. I've always wanted to make games, and this has been the major hurdle for …
First off, a link to the second prototype shown in the last journal entry:
Download Here!
Before I go further, I need to determine what I need to do in order to successfully complete this project. The art aspect is gonna be a bit difficult, so I'm focusing mainly on what I need to do as far as the ga…
Download Here!
Before I go further, I need to determine what I need to do in order to successfully complete this project. The art aspect is gonna be a bit difficult, so I'm focusing mainly on what I need to do as far as the ga…
Funny how things work. I mentioned in my entry yesterday that the current implementation of Disk Drive wasn't satisfactory to me. I decided to play my gam a lot more during the past day or so. I think I actually like it. I've also garnered some opinions from those who tried the prototype (listed in…
The decision to develop my own games wasn't an easy one. I had already been on a good project before this, and was doing well on it. Unfortunately, it wasn't satisfying to me. I didn't have the drive I needed to fulfill my obligations, and frankly, it was stressing me out. So I bowed out of my role…
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