Journal of Journaling

c#, xna, and stuff
44 comments
44 entries
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nordwindranger
October 14, 2007
the blue screen of..    no content  ?

Screenshot as promised.



yup after spending a couple hours integrating basic terrain generation into my project, compiling resulted in a blue screen of death. Except the program was still responding, so I have dubbed it "the blue screen of no content". I have no idea where all of the beautiful terra…
533 views
nordwindranger
October 14, 2007
orange box ftw
timeline:
friday 11-12-07
-bought valve's "Orange box" including HL2, HL2 episode1, HL@ EP2, Portal, Team Fortress2

saturday 11-13-07
-played and beat HL2 EP2 while eating large package of reeses peanutbutter cups.
HL2 EP2 is excellent! and I had way to much sugar. the experience left me drained with my…
474 views
nordwindranger
September 28, 2007
4E

4E

Hmmm ponies, explosions, crystals, accountants.

I wasn't planning on doing 4E, but what the hell maybe I'll give it a shot.

For some reason explosions and crystals just scream out "wacky home-built physics" to me. And what better place for wacky home-built physics than space?

"Accountant" seems very e…
479 views
nordwindranger
September 20, 2007
Frederick Barbarossa
Frederick Barbarossa is the original bad-ass with a beard.



according to Wikipedia "Legend says he is not dead, but asleep with his knights in a cave in the Kyffhauser mountain in Thuringia or Mount Untersberg in Bavaria, Germany, and that when the ravens cease to fly around the mountain he will awa…
487 views
nordwindranger
September 12, 2007
upgrade time cometh
-----------------long rant about the effects of paying for college---------
well my venerable old p4 2.8ghz has lasted me for quite awhile, but I think it's on the last legs of its usefullness. It's really starting to approach the minimum range for most modern video games. However what is really sta…
546 views
nordwindranger
August 04, 2007
If I had dead ghost ancestors, I would sic them on
For about oh the last year or so I have had an insane problem with rotation. No matter what I do my models will refuse to rotate in expected directions. This has mostly been a problem with getting laser models to face their targets.

Well I just read a post by some guy over on the XNA forums who said…
429 views
nordwindranger
July 19, 2007
Untitled
I'm working for the U.S. Forest service this summer, and unfortunately internet access has been limited to using a station computer every once in a while in my off time.

In my free time I've been working hard at rewriting my game using Microsoft's XNA framework. Things have been going pleasantly smo…
494 views
nordwindranger
May 08, 2007
Joining the Darkside
well I've got the whole day off, so I've decided to make it "engine maintenance day". I'm going to work on all of the things that I've been holding off on. Today that means porting my game over to the xna framework. Yup XNA. The way I see it, Microsoft likes me, and I like Microsoft, so why not sea…
352 views
nordwindranger
May 02, 2007
guilty as charged
does anyone here visit the Microsoft game programming forums? I think I recognize a few names...

I used to spend a bit of time over there before I got GDNET+. It's a nice community, although it usually was a lot more helpful on straight programming questions then gamedev questions.

So I must admit (a…
445 views
nordwindranger
April 29, 2007
repost
the icon for today is... green santa man?

As it turns out, its fairly simple to make a nice space skybox. I just used paint.net (a free photoshop like application)to add some distortion to a black background. This ends up being a random distribution of dots, and I then used the lighting and contras…
557 views
nordwindranger
April 24, 2007
skybox..


I tried to make a new skybox today. the result is so ugly that it is actually making me feel sick. I think the problem is pictures of space are often so cluttered with stars and what not that they are far to complex.

I haven't quite figured out if planets are going to be models, or just part of the …
589 views
nordwindranger
April 18, 2007
awesomeness fails
This was going to be such an awesome post...
Over the last couple day's I've been working on adding wreckage to my engine. Today I finished up the rest of the base code, and made a "wrecked" model for one of the spaceships. I was ready to compile it, take some videos, and make a cool journal post.

I…
556 views
nordwindranger
April 14, 2007
ho hum
more testing image posting than anything



thats a concept model of a large tanker model that I worked on for about 10 minutes. Working on this reminded me that:
1. I still don't understand what 95% of the buttons on the gamespace interface mean. (why oh why did i go with wacky 3d modeling software?)
2.…
490 views
nordwindranger
April 12, 2007
Untitled
well I have achieved elite status. I really had no idea GDNET+ was so cheap, I should have gotten it a year ago.

Perhaps one of the coolest perks are the new icons that I can use :D
The icon I chose today has an expression that could best be described as "constipated". excellent

I will start making so…
469 views
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