We got two teams into Dare...Caveman Arts and Electric Soldiers. We were working on 'Combat League', a promising mass multiplayer/mobile online genre which attracted interest from several sources, including Butterfly.net and the national news, as we expected it to play via grid computing but, it needed a massive amount of dosh and we were too small and inexperienced to take it further. It was a good experience to go through but, it wasn't taken seriously enough back then but, hey-ho, that's how things go sometimes. [smile]
@evelyn:
You were on the online bandwagon quite early then, cool stuff.
I'm really looking forward to this. It should be an interesting experience, and also a great challange :)
@Monkey:
How could I ever forget teh monkeh? ;)
-Live the dream!
Hehe, yeah...we thought it would be the way to go, if implemented properly. It's a shame it didn't work out as the gameplay was just about worked out and the graphics were coming along nicely but, in hindsight, it would have broken the company waay earlier than has been the case sticking with bog-standard mobile games.