You'll notice that I've made a more professional package this time. There is a manual text file that tells how to play. There is also only one executable, but there is a text file to toggle whether to play in windowed or fullscreen.
This is the first time I made a release build of the game, so I removed the two Visual C++ debug DLLs. If you encounter any DLL problems, please tell me so I can fix it quickly.
Enjoy!
It might be my general crapness at games, but damn that's hard. One suggestion I might make is to have some way of letting the user know when they're damaging the bosses (make it flash or something). I spent ages shooting the first boss hoping that he'd die, without knowing whether I was wasting my time.
Good fun though. Time for some more practice....
EDIT: Just played through the first level again, and noticed that only some bullets fired by the robots do damage. If I hold down fire and run, single shots from the robots pass straight through and don't appear to do any damage. When they start rapid-fire it starts to do damage (a lot). The bullets from the guys in the windows always seem to do damage.