I think I fixed a bug with the .3ds loader I am using, it was causing me to crash to where I couldn't see windows anymore after I exited my game. Annoying to say the least, because I had to do a hard reboot.
I got a few other bugs to fix and should be able to move onto other items that I need to implement. Particle engine comes to mind.
Anyone have any ideas on how to render trees, vegetation without billboards? The problem with billboards is my camera movement allows the user to look down and pan it up and down, so 2D billboards don't seem the way to go.