So today I got up with one goal in mind, write a sound manager using the 2d sound library Audiere, but make it pan depending on position to fake 3D. And I did. And it works =D
In other news, artMage on #graphicsdev/chat has kindly let me use textures from his texture pack, and they bring a welcomed new look in my opinion:
QRebound has gotten the dragon model all skeletoned up, so now I can make it pose =D. I can't wait to see it animated, but right now he's programming on the Actor class, which takes priority. Still I can't wait to see it done =).