BrickBust - More XNA

posted in Reminiscence
Published September 29, 2006
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Seeing that I had never made a breakout clone, I decided to throw one together, while still experimenting more with XNA.


BrickBust


Random Interest


Look Behind You!
Previous Entry XNA and GameComponents
0 likes 4 comments

Comments

Gaiiden
Brickout is the best game to make when learning. It was the first game I made when T2D (now TGB) first came out last year

September 30, 2006 12:58 AM
Pipo DeClown
zlOL, teh paddle has L4S0RZ!!

Nice work, XNA FTW!!
September 30, 2006 05:52 AM
paulecoyote
I'm gonna have to get you on my instant messenger list one day, you seem like a man in the know about anything C# game related [smile]

Did you write the CeGuiSharp stuff?
October 02, 2006 10:28 AM
Rob Loach
Quote:Did you write the CeGuiSharp stuff?

No, it was a huge effort from a bunch of people. When RealmForge blew up and all the projects parted, CeGuiSharp was pretty screwed. Luckily Cygon came around and put it all together.

All I've done on CeGuiSharp was start up the Tao.OpenGl renderer and the XNA renderer. Unfortunately both don't work [sad]. If you want to check it out in its current state, get the SVN and check out Cygon's 5.0 branch.
October 02, 2006 11:35 AM
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