In a nutshell: fucking awesome.
Whoa, explosions! I wish I knew about that when I was doing not-PHP stuff. Its a pretty sweet procedural 2D explosion texture generator which outputs files like this:
In a nutshell: fucking awesome.
In a nutshell: fucking awesome.
Comments
rip-off
Nice link.
December 23, 2006 07:24 PM
Hurr, apparently it doesn't do alpha values which makes it somewhat less useful. The only 'fix' I can think of for that is a dirty hack which assigns the alpha value based on the brightness of each pixel, such that black -> full alpha and bright white = no alpha.
Or something. I can't believe it doesn't do alpha! >:(
Or something. I can't believe it doesn't do alpha! >:(
December 24, 2006 12:11 AM
You don't really need alpha for particles such as explosions etc. A simple additive blend (just on colour value) is really all that is required. So the explosions being on a black background makes them perfect.
I've quickly tested out the explosions in a little XNA app and they look really good [smile]
Once again, thanks for the link,
ViLiO
I've quickly tested out the explosions in a little XNA app and they look really good [smile]
Once again, thanks for the link,
ViLiO
December 24, 2006 10:26 AM
Quote:Original post by ViLiO
You don't really need alpha for particles such as explosions etc. A simple additive blend (just on colour value) is really all that is required. So the explosions being on a black background makes them perfect.
Heh, I'll have to remember that. Whenever I try to get alpha stuff working, it takes me hours of scribbling in my notes and ranting on IRC to figure out how to get the effect I want. Hurr.
I've become overly dependant on colorkeys :P
December 27, 2006 12:24 AM
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