Untitled

Published January 01, 2007
Advertisement
lol editors



Before I had to manually input the link points by hand, basically by manually grabbing them in MS Paint. That was such a shitty method, so I'm going back and re-doing my content creation stuff. To make links on the maps, you just... click on the map to set the x,y position and the size. Pretty nifty. I'm also working on some of the artwork, as shown in the picture. I hope I can find an artist next semester so I don't have to worry about drawing if I continue the project.

There's also a cool wizard for setting what scripts are executed when you click on the link which pops up in a small toolbox window. That was a nightmarish day wrestling with &#106avascript, so the toolbox could interact with the main window (like, for links which move the player to a new map, the toolbox'll show a list of maps to move to, etc context sensitive).<br><br>I need to figure out the editors for monsters, items, and encounters, and then I think I'll have an editor for everything I've implemented thus far. At that point, I'll throw in some more content and start working on quests. Hooray!<div> </div>
Previous Entry Untitled
Next Entry Untitled
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement

Latest Entries

Untitled

5352 views

Untitled

1047 views

Untitled

1190 views

Untitled

1105 views

Untitled

1148 views

Untitled

1435 views

Untitled

1102 views

Untitled

1003 views

Untitled

1009 views

Untitled

1187 views
Advertisement