Alien Pool Party

Published January 03, 2007
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Well adding in transparency to the batching code was a total bitch, but I now have support for water effects(water,slime,lava) and other transparency effects such as "glass" walls and ceilings. Also added in MD2 support.



Doom style lighting and texture animations are next. I might add in Skyboxes, but I'm still not sure what style I want to do the game in.
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LachlanL
Sweeeeeeeet! Reminds me of the water in "Shadow Warrior" (built on Ken Silverman's BUILD engine). Man, out of Doom, Quake and Duke Nukem 3D, that was my absolute favourite. You can't beat a game that successfully mixes samuai swords with dual-wielded uzis!

Awesome progress dude. [smile]
January 03, 2007 05:21 PM
Scet
Quote:Original post by LachlanL
Awesome progress dude. [smile]


Thanks.
January 03, 2007 05:51 PM
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