Editor shot:
I've added the ability to convert MD2 models to voxels. However it depends entirely on the size of the MD2, so most of the ones I tried to convert either didn't work out at all, or were so large they look like a normal 3D model with a low-res texture, at least when using still images. They look a lot better when rotating.
Editor shot:
Editor shot:
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VAtlas - Texture atlas tool
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