Well I have managed to do some coding, and got the user input done. The menu now accepts user inputs for actions in the game and saves them. And I have the event logic setup to take the action inputs and do something with them. Granted they are just empty functions for now, but the framework is there. So now I am going to load up my map files and display the terrain and 3D gfx now, based on what the user selects for a map to play. Progress at last.
Game pad works also which is nice. I have locked the user inputs down with the gamepad. Just doesn't make much sense to change the buttons on the gamepad when you only have 3 actions so far to map...
I am hoping to have this game playable by summers end.
BTW what do you all think of Bullet the physics lib?
See ya