Untitled

posted in Beals Software
Published June 01, 2007
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I'm getting there. There's no way I'll be done in a half an hour (I had to sit at the bank for 2 hours and then deal with my bills so I haven't been working on it all day), but it shouldn't be too long after.

I've got the systems all put together, I pretty much just have to make the demo now and make sure everything is working. The hardest part will be weapons and items, as those systems are completely different now.

I modified the character system to allow for 4 or 8 direction sprites. So, I can use 4 direction graphics for now, but still be able to (easily) switch to 8 direction graphics later (the 4 direction setup still works like the 8 direction setup, it just only uses 4 direction graphics.)

I also got entity-map collision finished. You can't walk off the map anymore and things like water will stop you now.

Here's a new screenshot with a larger map and different test sprite:


I'll make a new entry once the demo/test is ready.
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