Instead of a spray can I'm using Visual Studio 2005 and Lightwave 3D to animate my planets. I just finished reading OpenGL Shading Language from Randi Rost. I had some knowledge about GLSL from Dave Astle's More OpenGL Game Programming, but I decided I needed a better fundament. Both are great books!
You might know from my game Blumenmacht that I'm a huge Myiazaki fan. Lately I discovered that his short movie Hoshi wo Katta Hi (The Day I Harvested a Star) is exactly about what I'm doing right now. After 40 seconds in "> this documentary you can see a boy moistening a little planet with a spray can. This reminds me of myself sitting in front of my computer and working on my project.
Instead of a spray can I'm using Visual Studio 2005 and Lightwave 3D to animate my planets. I just finished reading OpenGL Shading Language from Randi Rost. I had some knowledge about GLSL from Dave Astle's More OpenGL Game Programming, but I decided I needed a better fundament. Both are great books!
Instead of a spray can I'm using Visual Studio 2005 and Lightwave 3D to animate my planets. I just finished reading OpenGL Shading Language from Randi Rost. I had some knowledge about GLSL from Dave Astle's More OpenGL Game Programming, but I decided I needed a better fundament. Both are great books!
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