In a week I want to show you in a short clip how the player moves around a planet. But I must confess I didn't find a solution for the shadow glitch I reported a week ago. It's a pity, because everything else works fine.
The barren planet Salen you've seen in the screenshots I posted a week ago would be a perfect candidate for a scrap yard of space debris. Welcome to another idea for a future game! The player has to collect all forms of scrap and throw it in the cone of an incineration plant. The spaceship of the player becomes nothing else but a huge vacuum cleaner. To further train his aiming skills the player has to shoot at scrap until it is small enough to fit in the incineration plant's cone. If I think of space junk inevitably the adventure game ">Space Quest III comes to my mind. All this astro-garbage leaves a lot of room for allusions to science fiction pop culture. And there can be debris whose A.I. actively defies the combustion...
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Reading: OpenGL Shading Language by Randi Rost
Watching: ">Braindead (1992)
Listening: ">Daissa by La Kumpania Zelwer
Surfing: The PC Engine Software Bible
Playing: The PSP demos of the last few months