The design is still coming to my head, but basically I am thinking about retelling the story of Beowulf in a game (text based). I am doing text based, as that way I know I can finish it. I only have 2 weeks, and I don't really want to rush a crappy graphical game out in 2 weeks and it be short and dumb and crash on the teachers computer. I am still not sure of the language I will use (C++ or C#). I know some of y'all might be saying "C#! It's easier! No contest", but I am a lot more familiar with C++ (been programming in C++ for 2 years and C# for about 2 months). Well, I'm a go write down some design ideas, eat something. Do my math and then get started.
Any ideas from y'all on how it can play out? All it has to do is be about Beowulf and feature the pegan (or h/e it is spelled [no notes in front of me]) and Christian allusions. Any ideas are welcomed! Just remember it is text based.
C# requires the .NET framework. I did a project in C# for school once, and it didn't have the framework installed, and I don't think it was even supported as it was Windows 98.
C++ will give you an executable which is pretty much guaranteed to run. You don't need any extra software to depend on.