Omigawd!!

Published October 08, 2007
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Hey, it's Prizz Egun(or something to that effect)!

Yeah, things have changed a lot for me the past few months, but Sir Sapo and I are starting to get back into the swing of things. His compy was broken and we were both distracted by MOVING OFF TO COLLEGE... so that's the excuse train. Wave g'bye.


Angels 2X

Sir Sapo and I have decided to restart what was known as Angels 22 yet again. We're not shooting for a full, impossibly long game, however. Our aim is to produce a very short and very polished demonstration of our technical and creative skill. No campaign or filling up tons of missions with, uh... stuff. 3 missions and as much coolness as they can hold. Each will have a distinct look and feel, and will have different aspects to show off.

We'll probably put up a to-do list before too long.


Drawing

I've been trying to work on this beast, but I haven't gotten very far:


I've done some more MSPaint stuff, however:



As always, comments are welcome... bonus points on pointing out something that can be improved from Angels 22 Maybe I'll scrounge up the old demo if I'm bothered enough...

Okay guys, goodnight!
0 likes 3 comments

Comments

darkpegasus
Those images look great. If I could get anyone that draws that well I'm sure I'd work a lot faster on my own project. Keep up the good work, I look forward to playing those 3 missions.
October 08, 2007 01:38 AM
Manaxter
Best part of angels 22. Flying in low over the ocean towards a ship, dropping a bomb that would skim across the waves then pulling up just in time. Also, having a missile chase you, speeding away on afterburner, doing a quick 180 special move thing, and then spraying the oncoming missile with bullets. Ahhhh, bliss.
October 08, 2007 01:39 AM
Prinz Eugn
@Dark Pegasus: Thanks! Yeah, Sir Sapo better be workin' fast this time...

@Manaxter: Ah, yes, the good times... sometimes you forget these things, you know [wink]
October 08, 2007 01:29 PM
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