Demo #2

Published October 14, 2007
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Well here it is. This version improves the interface(no more command line) and features better LCD timing. Almost all games now start up, although most are only playable for a few seconds before they go all screwy [sad]. I've included a few PD ROMs in the demo, however for some reason "They came from outer space" works when I run the emulator from the IDE, but is buggy when run normally.

Download Demo (427KB)

Edit: Forgot to list the keys AGAIN

WASD = Directional Pad
Enter = Start
Select = Space
Numpad 4 = A
Numpad 6 = B

Sample screenshots:



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Comments

noaktree
What are teh requirements?

I have August 07 dX9 runtimes.

I'm getting an unhandled exception...
SlimDX.Direct3D9.InvalidCallException: Invalid call

edit.. this happens when I try to load a game.
October 14, 2007 05:24 PM
Scet
I needed the latest runtime to get SlimDX to work, I'm guessing everyone else does too.

I've been trying to get decent performance out of GDI+, but it doesn't look like it's going to happen. There also seems to be no way to create a OpenGL device inside a control without using Win32 hacks, so for now I'm stuck with either MDX or SlimDX.
October 14, 2007 07:26 PM
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