The duel.
Slowly but surly I have been working on the combat system for the game. I had to rewrite how I handle collisions completely because I didn't have a good enough way of handling responses. These issues have finally been resolved, thankfully, because of some function pointer usage. This isn't how I would normally go about doing responses, but developing a game in notepad makes you do wired things. Any way below is an animation so enjoy.
FYI, I made my homepage in to a wordpress site because, frankly, I cannot be bothered to maintain my site using notepad as well. Oh and a registered another, short domain for the site: www.fallenmoon.net