...I really don't want to work on audio for some reason. Probably because it's really picky and I've never had much experience working with it.
Anyway, as you've probably guessed I'm working on a 2D RPG once again. I'm going to keep things easy and build the engine up after I've finished a small game with it. I'm working on designing it out at the moment and I'll get to coding afterwards. I've told myself that I'm not going to use my code-base from DFT, but that's a lie because I'm not going to rewrite my graphics system, font system, input handling, etc. right now. I'll do that after I've actually finished something.
As I said before, I'll have more time to do stuff now that my hours at work have gone down so I'll more than likely be posting screenshots and such more often.
Anyway, gotta run.
I'd recommend putting a day into it and seeing where you are at. Once you've done it once you can re-use the same sound manager over and over and improve it as you go.