New rig

posted in Brain spasm
Published December 08, 2007
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Greetings, it's been a while since I last posted here I notice, so I thought I may as well add an update seeing as several things have happened and I didn't bother to post.

In all honesty I'm a little bit fecked off with Gamedev.net at the moment in that my rating has gone down even lower to < 1000 status. That's really lame, because all I've done is try and offer advice to beginners and I dont seem to get rated up for it. I would try harder, but I fear I'm nowhere near that agreeable ;-) Oh well, to be honest I must be really narking some people off I guess, but I dont know why.

Noone will have noticed because I didn't post it, but I've left Stainless Games to go and work for Sumo Digital in their Advanced Technology Group. It's good fun and the people at Sumo are very nearly as great as the superb Stainless guys. I'm really going to miss working with them, but at the same time I'm really looking forward to working at Sumo Digital.

I've upgraded my home rig. It should be slightly more useful now, and it can play pretty much all modern games, which is always a good sign for a development rig. For those interested the specs are AMD Athlon X2 6000+ (3GHz), 2GB DDR2 667 RAM, 3x Seagate 1TB 7200RPM 16MB in RAID 3 array (XFX Revo64 Controller), GeForce 8800GT 512MB DDR3 VRAM, 22" Samsung LCD 3000:1 C/R 2MS R/T.

[edit] Thank you to the individuals who have read this and rated me up out of sympathy ;-) My rating is actually slightly higher than it was before I even posted about it \o/
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sprite_hound
Quote:Original post by TheGilb
3x Seagate 1TB ...


Wow. What do you use all that space for?
December 08, 2007 10:15 PM
TheGilb
Funny you should mention that, nothing at the moment :-) When I get round to it I'm going to install several other OS's in virtual machines for compatibility testing purposes (XP and Linux, different flavours and possibly OSX if I can blag it onto an AMD processor). I'm also going to install all the different versions of Visual Studio to help ensure cross-compiler compatibility. Several versions of 3dsmax and Photoshop may also come in useful for testing custom written plugins. My development folders tend to grow quite large, one reasonably sized project can easily weigh in at 7GB with all the intermediate files for all the different build targets. What to do with the other 850GB? I'm sure I'll find a use one way or another! I actually put 3x 500GB drives in the order, and received 3x 1TB drives instead, so it wasn't intentional at first but having plenty of space is always useful.
December 09, 2007 08:15 AM
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