Glimpse

posted in The Broken Mind
Published August 07, 2008
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Core* core = 0;core = new Core(factory,update);Game* game = (Game*)core->newObject(TYPE_GAME);Player* player = (Player*)core->newObject(TYPE_PLAYER);bool a = core->deleteObject(game->getID());bool b = core->deleteObject(player->getID());bool c = core->deleteObject(player->getID());std::cout << a << b << c;

Output: 110

Thats a glimpse of my core lib. Thanks to Raymond Jacobs for all his help.
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