Now I'm already one month ahead of my plan. Therefore I've enough time to implement some features I planned for the next version of iLiNX. One thing I'm not sure yet is whether there would be a significant performance gain which would justify the usage of triangle strips instead of triangles in my Vertex Buffer Objects.
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Reading: Nova Swing by M. John Harrison
Watching: Night of the Living Dead (1968)
Listening: Le Pop 4 by Various
Surfing: Worlds Without End
Playing: Civilization Revolution Demo (PS3)