Another Procyon Update

Published March 26, 2009
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Mirrored from drilian.com, as per usual.

This will probably be the norm for a while, unless I find myself with an excess of time some night; there'll probably just be some project updates for a few weeks.

Progress on finishing the first level is going good, all of the main enemies are implemented, the level 1 boss is designed (but not yet coded), and I'm on my way towards getting the level done by the end of the month.

Enemies

For the enemy designs, I looked to things like insects and aquatic creatures to get ideas for shapes and the like. Some screenshots!
enemies1enemies2
enemies3enemies4
enemies5
(Click to enlarge)

And, a couple videos of the enemies in action:
">Enemy video 1
">Enemy video 2
Current Work
The next few items of work are:
  • Finish the implementation of the boss of level 1
  • Lay out the level
  • Add the scrolling background
  • Profit!
0 likes 1 comments

Comments

HopeDagger
Looking excellent, Drillian! The killer lighting, particle effects, and very neat beam effect make for excellent visuals, and some of the AIs look particularly interesting. I don't think I'm alone in saying, "shlomp in some sound effects and tunes, and give us a demo!". [grin]
March 26, 2009 08:24 AM
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