I ordered intro to c++ game edition, 3d programming with directx10 and, programming game AI...
I've read two of the three so far the math in the directx10 book took me a while to understand but I figured it out...
Anyways, the point of this here journal is to ask a question....
I'm wanting to know what kind of texture and 3d character modeling program assistance people are using.
The reason I ask is that directx10 does do some mesh modeling and texture stuff but the book I suggest doesn't get into great detail about it and they suggest to seek an outside source such as Maya or other... I was looking around at some of the book available and I seen the blender 2.5 and I was wanting some opinions on how well that works.
So write me and let me know what you guys think
Thanks