Back in

posted in Magpie
Published May 08, 2012
Advertisement
I started prototyping something new tonight. Nothing very difficult, just a 2d particle fountain with some on-click effects. But it reminded me of something that has recently hit home: even very simple mechanics, paced correctly, can lead to deep gameplay. More importantly, the simpler a prototype, the easier it is to find inspiration.
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement