All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
22
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Hexadecagon Maze Day 7
posted in
Robot University -- a 2D DirectX Puzzle
Published August 28, 2014
Advertisement
Day 7
Today I mixed GDI+ with MFC so that I can antialias my lines. Here are the before and after pictures:
I see an improvement in quality. I probably should revisit my old mazes and add antialiasing. Like
this one
.
Cancel
Save
Previous Entry
Hexadecagon Maze Day 6
Next Entry
Hexadecagon Maze Day 8
0 likes
0 comments
Comments
Nobody has left a comment. You can be the first!
You must
log in
to join the conversation.
Don't have a GameDev.net account?
Sign up
!
puz
Author
Follow
Advertisement
Latest Entries
Hifumi Puzzle version 6 released
1675 views
Graph Maze Days 13-18
1632 views
Graph Maze Days 10, 11, 12
1487 views
Graph Maze Days 8, 9
1672 views
Graph Maze
1712 views
Hexadecagon Maze Day 10
1676 views
Hexadecagon Maze Day 9
1514 views
Hexadecagon Maze Day 8
2303 views
Hexadecagon Maze Day 7
1315 views
Hexadecagon Maze Day 6
1260 views
View more
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top