Iam posting quick update,
Programming:
Makokvak created nice inventory system that we will use - it needs some tweaking here and there but it is overall nice. He also started working on combat and ragdolls - they look really good. Also dialog system is pretty much finished.
Graphics:
Vendy is finishing her work on main character models and some toys. We should also have some animations really soon which is really important.
Game Design:
As for myself, I have created achievements and perk system for our game. I have quite a lot of experience with 2D games and I found out that designing 3D combat and mainly first person view is trickier than I expected. Another thing is that with limited time and resources it is good challenge to come up with something creative and fun to play, but still simplistic. I guess time will tell if we managed to succeed in that.
Here is really funny and scarry rag doll we tested today: (It will probably not be in game do not worry!)
That's no rag doll, it's a Zombie!
Looking good.