more enemy types and score

Published November 20, 2017
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I made some progress: more enemy types and scoring.

Each enemy has a different score value depending on how much danger they represents.
Each time you take a weapon orb you get a new weapon, good or bad.
It increments the score multiplier and reset it's timer.
When the multiplier timer reach its end, the multiplier is decremented. 

dot5.png

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