GameDev.net June 2018 Update

Published July 03, 2018
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GameDev.net celebrated its 19th anniversary this June.

Things have been very busy though. Here's a few projects that have been done in just the last few weeks:

  • Improved server performance and front page load time
  • Reduced bandwidth consumption 50%
  • Added more connectivity between Projects and Blogs
  • Improved the menu options for Groups and Beginners
  • Started implementing a better Discord-GameDev.net chat integration (complete soon)
  • Kicked off development of a GameDev.net Unity plugin (few weeks)
  • Re-started the GameDev.net Direct newsletter (finally)

There's also a few exciting things happening that I can't talk about yet - but hopefully very, very soon!

A few other things being looked at or in the pipeline:

  • "A Total Beginner's Guide" tutorial collection
  • GameDev.net Mobile app
  • Improved Articles management

In the meantime I've been watching the engagement with the Tower Defense Challenge, which has been fun to see. It's really impressive to see what games our community can put together in such a short period of time.

 

I've extended the challenge an extra week, so this weekend I'll be handing out those completion badges!

It's also been great to see so many long-time GameDev.net members re-engage with the community lately. Combined with the newer and growing membership the community has become a vibrant and helpful place for so many interested in game development and interactive media technologies.

Thanks for reading - I just wanted to give a quick update on what's been happening with GameDev.net. A lot is going on, and it seems like I can only talk about half of it. GameDev.net has been keeping me very, very busy in my "free" time.

If you have any feedback on GameDev.net then please reach out in the comments below. Until next time!

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