Made little sense to have a desert planet without sandworms, so I s...

Published April 11, 2019 Imported
Advertisement

Made little sense to have a desert planet without sandworms, so I swapped out that two legged rhino-unicorn-thingy for a big worm-looking guy. Also I think it works better because I wanted the blue creatures to be twice as strong as anything else on the planet, and sandworms in fiction tend to be big strong fellas.

This is a bit of the flavor-text I'm going for. I'm trying not to have any of that "conversation" that so many games start with. Everything's just gonna get detailed dynamic flavor-text that'll tell you a little bit about the the asteroid-pirating that you're doing. #gamedevelopment



from John Hattan's Public Feed http://j.mp/2D3RoCX

View the full article

0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement