House of Stairs of Varying Dimensions

Published November 17, 2004
Advertisement
There's 2 sets of stairs that cross the middle of the room near the camera; one you look down on and another set you look more across. The former I really had to scale up to make the ends meet. It looks decent, but I bet I could hide the scaling more.

I'm thinking of making the lighting something like lamps with very limited range along the walls. It would give it a darker feel. Right now it feels too pristine. [razz] My texture work kind of sucks, but we'll see what I can do with this. Right now it's sporting an ugly Blender texture just so it's not too plain. I still need to add a few more minor details. Couple more doors. Get rid of the black background. Round off the door tops.

I think I'll model the actual creatures now ...

0 likes 2 comments

Comments

johnhattan
That'd make a cool platform game.
November 18, 2004 05:47 AM
23yrold3yrold
I was thinking FPS myself. [cool] Reminds me of that labyrinth at the end of that, um, movie. Labyrinth.
November 18, 2004 06:08 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement

Latest Entries

Advertisement