Goal 1 - to be completed by 7/1/05
- Have a solid program running in DirectX
- Settings Manager
- Log Manager
- Window Manager
- Render Manager
- Task Manager
- Clock
- Input
- Rendering
- Application State
- Clock
- Settings Manager
Goal 2 - to be completed by 7/8/05
- Build a collection of high level objects
- Render targets
- Textures
- Models
- Shaders
- Math objects
- Flesh out current vector, math, and quaternion classes
- Flesh out current vector, math, and quaternion classes
- Render targets
Goal 3 - to be completed by 7/22/05 (I'm on vacation the week before it :p)
- Complete a graphics demo that uses shaders and runs on the system
- Lets say an environmentally mapped model
- Lets say an environmentally mapped model