Pew pew (intense sounds of battle)...

Published July 25, 2005
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I put in the functionality for the people to shoot today, and the game can now play a fully functional turn based battle. A demo should be ready soon for all of you to see.

I'm glad I used STL containers for handling my game objects, cause that has cut down on the work needed for the game significantly. I find that I am mostly controlling game objects through iterators, which is an ideal situation for this type of game.

Tommorow I will start working on some AI opponents, among other things.
0 likes 2 comments

Comments

TraderJack
Dude, that is so 1337! Keep it coming!

-IV
July 26, 2005 01:29 PM
Rob Loach
New screenshots?!
July 26, 2005 01:44 PM
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