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[bold]Just testing[/bold] out
quote:
some things [/Quote] as I am new to these boards.

  

	glPushMatrix();	
		CreateCubeB(-1,1,-1,1,0);
	glPopMatrix();


	glEnd();

	if (B32Click == true)
		glBindTexture(GL_TEXTURE_2D, g_Texture[6]);
	else 
		glBindTexture(GL_TEXTURE_2D, g_Texture[1]);

	glLoadName(B32);

  
-Sash -5

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