All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
41
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to For Beginners
auxSolidCube(1)
For Beginners
Started by
MetaKnight
October 02, 2002 10:57 AM
0
comments, last by
MetaKnight
21 years, 6 months ago
MetaKnight
258
Author
October 02, 2002 10:57 AM
does anyone know the libs or header files i need to use auxSolidCube(1);?
Cancel
Save
Advertisement
Spearhawk
145
October 02, 2002 11:21 AM
glaux.lib
glaux.h
Cancel
Save
--
Spearhawk Productions
Gimcrack
This topic is closed to new replies.
Advertisement
Popular Topics
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
New Generated Constructor & JIT Issue
AngelCode
Inheriting from application registered class
AngelCode
Advertisement
Recommended Tutorials
A Simple and Inexpensive Ray-casting Effect
Graphics and GPU Programming
John Carmack .plan Archive - 2001
Interviews
Object-Oriented Scene Management
General and Gameplay Programming
Developing an Isometric Plugin for Unity3D
Engines and Middleware
Chess Programming Part II: Data Structures
Artificial Intelligence
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top