OpenGl BaseCode In Classes
i am doing a arkanoid game for my course work in college. so i have split my code up into class ie paddle,ball,brick,textureloader,user interface,window and window is the opengl window.i was wonder can you get the basecode in class form as having to rewrite it with my little experience would take alot of time.
any other suggestions would be helpful aswell.
thanks in advance
take a look at this nehe basecode, i think this is what you mean. Else take a look at the other base codes, there might be one that fits your needs.
Look at LlamaGL V2 under the downloads section. It''s all in a class and it supports multiple windows+viewports.
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