FreeWorld3D v0.1.0 Demo Released

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2 comments, last by soconne 19 years, 11 months ago
I have just released a demo version of my terrain editor for people who are interested. It is a full fledge outdoor terrain and world editor where you can edit terrain, paint textures directly onto it, import mesh files, add skyboxes, fog, lighting, ect..... You can read the full description of features and capabilities on my web site FreeWorld3d If you download the demo, please feel free to leave any feedback or bugs in the forums so that they can be worked out before I release the final full version. Thanks :-)
Author Freeworld3Dhttp://www.freeworld3d.org
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Cross post.


"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"
"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"
This is written with Borland C++ Builder right ? Well if you used their weird borland C++ GUI how did you get OPenGL working in it :S ?
http://sourceforge.net/projects/pingux/ <-- you know you wanna see my 2D Engine which supports DirectX and OpenGL or insert your renderer here :)
Borland C++ Builder comes with an OpenGL example. It''s exactly like setting it up in Visual C++, except you simply pass a handle of a panel or a form that you want OpenGL rendered in. It''s really REALLY easy, a LOT better than Visual C++.
Author Freeworld3Dhttp://www.freeworld3d.org

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