Doom 3 .map question

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19 comments, last by reinder 19 years, 7 months ago
the .proc files contains the 'level' data (sectors and portals) and some pregenerated shadow volumes. The .cm file is used for collision detection.
The level is rendered using a portal-based visibility algorithm.
I wrote some demo's reading the .proc and .cm files, which you can download here: http://developer.infi.nl/index.php?ID=5 (source code included)

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