2d Engine Demo

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43 comments, last by McCoy 19 years ago
Yes, all the particles in a particle system are rendered in one call. What I can't do is sort objects by texture, as this conflicts with sorting by z-order. However, this sorting can be done offline before the engine starts.
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Quote:Hey, cool, it's my birthday on the 29th of May! And I'm 18!

Ahem...so what was i doing in a pub in November...ahem...well....hehe

We were actually there for someone elses birthday in November so I reckon I can get a few together again for mine :)

Will probably see you there :)


Cool, we'll have to give you a dedication. Any favourite t-rex song?
Quote:Original post by JohnHurt
Quote:Hey, cool, it's my birthday on the 29th of May! And I'm 18!

Ahem...so what was i doing in a pub in November...ahem...well....hehe

We were actually there for someone elses birthday in November so I reckon I can get a few together again for mine :)

Will probably see you there :)


Cool, we'll have to give you a dedication. Any favourite t-rex song?


Hehe, hold that thought ;)

I'm not sure if we might be going to Manchester yet, have to gather my friends and organize things first :D
200-300fps ati radeon 9800 pro but i must say this is a bit odd of a demo :)
AMD XP 2000+ @ 1250 MHz
ASUS A7V333 MB
1024 MB RAM
ATI Radeon 7500 (4x AGP, 64 MB RAM)
Windows XP Professional (SP2)

75-125 fps with average of ~115 by your counter.
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