Forcing Dev-C++ to read SDK .lib files

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2 comments, last by GameDev.net 19 years ago
Dev-c++ is really starting to piss me off in that I get linker errors unless I use anything but dev's own libraries... Is there any way I can force it to read the DX9 SDK's includes and libs and exclude its own?
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I'm not sure, but I don't think so. Dev-C++ uses different library types. Atleast they have a different file extension (.a and not .lib).
There are ways of converting them.

http://mingw.org/mingwfaq.shtml

Er... somewhere in there, I think. I've done it before.

Oh, it said vice versa.
http://www.mingw.org/mingwfaq.shtml#faq-msvcdll

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