Lighting help

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9 comments, last by deavik 18 years, 10 months ago
BUMP BUMP ... I did it! And it sure looks amazing! I want to thank all you guys for your help. All I did was write a couple of vector functions for calculating the cross product and put in a glNormal3f, doing a cross product for 2 sides of the polygon. It's absurdly simple but it had me beat for a long time. Once again, thanks for your help Aeluned, Kalidor - I really appreciate it.

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