Doom 3 light glow effect

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13 comments, last by Bummel 10 years, 11 months ago
Maybe this is interesting for you guys:

http://simonschreibt.blogspot.de/2013/05/doom-3-volumetric-glow.html

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Just for academic interests, there's lightscattering as well: http://fabiensanglard.net/lightScattering/index.php

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Epic thread revival. But +1 for the links, very interesting!

“If I understand the standard right it is legal and safe to do this but the resulting value could be anything.”

2005? Now that's some real necromancy magic right there.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

First, to justify my post, two links to topic related academic content:

Fresh from GDC13: Practical Implementation of Light Scattering Effects Using Epipolar Sampling and 1D Min/Max Binary Trees

And now the fun fact: this forum wasn't the only place this question has been asked back then: dying forum biggrin.png

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